Quick links to procedures on this page:
The Nodes and Handles page of the Options dialog box (Tools Options) lets you customize the appearance of nodes, handles, and vector previews to match your preferences, making it easier to edit nodes and apply vector effects and transformations.
General settings
You can change the size and shape of nodes, and you can choose to hide or show the curve direction when editing. Three preset sizes are available for nodes and handles: small, medium, and large.
By default, each of the three node types has a different shape. Cusp nodes appear as squares, smooth nodes as circles, and symmetrical nodes as diamonds. You can change the shape of any node type, choosing from shapes such as triangles, diamonds, circles, and polygons. For information about the different type of nodes, see Using node types.
By default, each node type is displayed with a different shape - circle, square, or diamond. The curve direction is shown by the orientation of the end nodes.
The Shape tool is usually used to select and move nodes. You can enable node tracking to select and move nodes by using the Pick , Freehand , Polyline , or Bézier tool.
Color settings
The Default color scheme uses blue as the main color and red as the secondary color for displaying nodes, control handles, and previews while you are editing. The main color is used in the first curve you select. When you select additional curves with the Shape tool, they are displayed in red, the secondary color. In addition, the Default color scheme applies a white highlight to improve visibility. This white highlight color is also used to fill unselected nodes and to make vector previews stand out. You can also choose to show unselected nodes without a fill.
With the Default color scheme, the main color for nodes, handles, and previews is blue (right). The secondary color, red, is used for the additional curve selected with the Shape tool (left). Unselected nodes are filled with white, the highlight color.
When nodes and handles become hard to see against more complex backgrounds, you can use a keyboard shortcut (Ctrl+Shift+I) to replace the main color with the secondary color and vice versa. You can also switch between showing unselected nodes with and without a fill by using a keyboard shortcut (Ctrl+Shift+G).
Unselected nodes are shown with a fill (left) and without a fill (right).
You can create a custom color scheme by changing the main and the secondary colors. In addition, you can hide the highlight from previews. To distinguish nodes types more easily, you can set the application to display each node type in a different color.
GPU for vector previews
By default, the central processing unit (CPU) of your computer is used to generate vector previews. You can set the application to use the graphics processing unit (GPU) instead. Using the GPU for vector previews may improve performance on some computers.
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In the Workspace list of categories, click Nodes and Handles. |
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In the General settings area, perform any of the tasks in the following table. |
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In the Workspace list of categories, click Nodes and Handles. |
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In the Colors area, choose one of the following color schemes from the Color scheme list box: |
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The controls below the Color scheme list box become available only after you choose Custom from the Color scheme list box. |
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In the Workspace list of categories, click Nodes and Handles. |
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In the Colors area, choose Custom from the Color scheme list box. |
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Main color — used in nodes and handles when an object is selected for editing. When you select multiple objects for editing, the main color is used for the nodes and handles of the first selected object |
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Secondary color — used in nodes and handles when additional objects are selected for editing with the Shape tool or when you are editing vector effects such as extrusions |
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Enable the Show node types in different colors check box.
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Click Reset next to the Main color and the Secondary color picker.
The Reset button is available only for custom color schemes.
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Enable the Use GPU for vector previews check box. |
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