Corel DESIGNER lets you manage and export assets in the Export docker. You can export one or more objects and pages, or a group of objects to the PDF, JPEG, PNG, SVG, and GIF formats.
To export an object, you must select it in the document and add it to the Export docker. To add the active page to the export list, you must deselect all objects on the page. You can also select multiple objects or pages and add them to the export list with a single click; each asset will appear as a separate entry in the list. For more information about selecting objects, see Select objects. For information on selecting pages, see Select and activate pages.
By default, when you add an asset for export, the filename that appears in the export list is the same as the name of the object in the Objects docker (Window
Objects). To change the filename of an export item, you can rename the object in the Objects docker. You can add a suffix to the filename to make it more meaningful and descriptive, for example, if you are exporting the same design asset to different sizes, you can add a suffix to indicate the size.
You can export an asset multiple times with different settings. Corel DESIGNER also lets you reuse export settings. For example, to export the pages needed for an interactive parts catalog to SVG using the same settings, add the first page to the Export docker and set it to be exported to SVG that uses object data for interactive effects. You can then select the other pages and add them to the export list by using the same SVG settings.
In the Export docker, pages are listed first and are arranged in the order in which they appear in the document regardless of the sequence in which you add them for export. All objects are listed next in the order in which they appear in the Objects docker. For example, in a multipage document, objects on page 1 will be listed before objects on page 5.
You can also open the Export docker by clicking Window
Export.
You cannot export a blank page to a bitmap file format (also known as "raster" format).
To export linked groups, such as contours, blends, extrusions, shadows, and objects created with the Artistic media tool , first group the objects in the linked group, and then add the group to the Export docker. For example, if you want to export an object with an inner shadow, create a group from the object and the shadow, and then add the group to the Export docker.