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You can apply PostScript texture fills to objects. A PostScript texture fill is created in the PostScript language. Some textures are very complex, and large objects that contain PostScript texture fills may take time to print or to be updated on the screen. Depending on the view mode you are using, the letters "PS" — rather than the fill — may appear. For more information about displaying PostScript fills, see Working with views.
When you apply a PostScript texture fill, you can change several properties, such as the size, line width, and the amount of gray that appears in the texture’s foreground and background.
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In the Property manager docker, click the flyout arrow on the Two-color pattern fill button , and click the PostScript fill button to display postscript fill options. |
You can also apply a PostScript fill by clicking the Interactive fill tool , clicking the PostScript fill button on the property bar, and choosing a fill from the PostScript fill textures list box.
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