Creating 3D tiles
You can create mosaics with a 3D appearance by rendering tiles into a mask. This technique places the tile shapes in a new channel named Mosaic Mask (in the Channels panel), which allows you to add depth to the tiles by using surface texture to create a 3D appearance.
You can render tiles to a mask to create a look of 3D tiles.
With the tiles in a channel, you can also load the mosaic pattern as a selection or you can invert the channel to use the grout as a selection. The result can be particularly interesting when you work with a tessellated mosaic.
To give mosaic tiles a 3D look
1
Choose
Effects Esoterica Make Mosaic and Tessellation.
2
Drag in the document window to apply tiles.
When the mosaic is complete, you can proceed to step 3.
3
Choose
Render To Mask from the
Action list box.
4
Click
Render To Mask, and then click
OK.
This action uses tile data to create a new channel in the
Channels panel (
Window Channels).
5
Choose
Effects Surface Control Apply Surface Texture.
6
In the
Apply Surface Texture dialog box, choose
Mosaic Mask from the
Using list box.
7
Adjust the
Amount or
Softness sliders to achieve the level of relief that you want.
Because Corel Painter uses the tile shapes from the channel, the resulting surface texture gives the tiles a realistic 3D appearance.