Working with Texture libraries


You can organize and manage textures from the Textures panel. The Textures panel displays the default Textures library, the custom libraries that you create, and any custom libraries that you import. When you create a new texture, it is automatically saved to the current library. However, you can create a custom library and move the texture to that library. Texture libraries are saved in the .texturelibrary format. For more information about creating, importing, exporting, removing, and restoring libraries, and moving textures between libraries, see Libraries.

To access the Textures panel

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Click Window Media Panels Textures.

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