Quick links to procedures on this page:
You can create mosaics with a 3D appearance by rendering tiles into a mask. This technique places the tile shapes in a new channel named Mosaic Mask (in the Channels panel), which allows you to add depth to the tiles by using surface texture to create a 3D appearance.
You can render tiles to a mask to create a look of 3D tiles.
With the tiles in a channel, you can also load the mosaic pattern as a selection or you can invert the channel to use the grout as a selection. The result can be particularly interesting when you work with a tessellated mosaic.
1 . |
Choose Effects Esoterica Make Mosaic and Tessellation. |
3 . |
Choose Render To Mask from the Action list box. |
4 . |
Click Render To Mask, and then click OK. |
5 . |
Choose Effects Surface Control Apply Surface Texture. |
6 . |
In the Apply Surface Texture dialog box, choose Mosaic Mask from the Using list box. |
7 . |
Adjust the Amount or Softness sliders to achieve the level of relief that you want. |