Corel Painter Help :
Textures : Transforming and editing textures
Quick links to procedures on this page:
You can scale, rotate, skew, or distort a texture interactively in the image window.
You can also edit a texture to modify its appearance. When you finish adjusting a texture and you are satisfied with the result, you can save it and begin painting with it. When you save a texture, it is added it to the current texture library.
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In the Transform Textures panel (Window Media Control Panels Transform Textures), click one of the following buttons: |
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Scale — lets you change the width and height of a texture |
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Rotate — lets you turn a texture around its center axis |
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Skew — lets you slant the vertical and horizontal dimensions of a texture nonproportionally |
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Distort — lets you move the corners of a texture in different directions |
After you finish making changes to a texture, it is recommended that you save it, so you can use it in the future.
To reset the texture origin point, click the Reset reference point button .
To discard the changes that you have made to the selected texture and continue painting, click Cancel.
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In the Textures panel (Window Media Control Panels Textures), click the Texture selector, and click a texture. Click the Options button , and click Export Texture to New Layer. |
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In the Texture Libraries panel (Window Media Library Panels Textures), hold down Control and click the texture (macOS), or right-click the texture (Windows), and choose Export Texture to New Layer. |
The size of the new layer is based on the document size. If the texture is smaller than the document, the space around the texture will be transparent. When you select, move, copy, or transform the layer, its bounding box shrinks to the texture size.
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