Apply Surface Texture controls
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Using — lets you choose a method for applying the surface texture. The following methods are available: Paper, 3D Brushstrokes, Image Luminance, and Original Luminance.
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Softness — lets you adjust the amount of distortion created by the texture. Increasing softness creates more intermediate steps, which produces a smoother distortion.
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Inverted — lets you apply an inverted texture
Appearance of Depth
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Amount — controls how much surface texture is applied to the image. Moving the slider all the way to the right applies the maximum amount.
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Picture — controls how much of the color from the original image is applied to the texture. At 100%, the full color of the picture shines through. Moving the slider to the left displays more black, leaving only the shine.
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Shine — controls how much highlight appears on the surface of the texture. Higher Shine values make the texture look metallic.
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Reflection — maps a clone source image or pattern onto the texture at a variable percentage
Light Controls
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Brightness — controls the light intensity
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Concentration — adjusts the spread of the light’s shine over the surface
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Exposure — adjusts the overall lighting amount from darkest to brightest
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Light Color — lets you change the light color
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Simple lighting — lets you choose one from eight preset lights
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Lighting sphere — lets you add, move, and delete custom lights when the
Simple lighting check box is disabled.