Quick links to procedures on this page:
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When you apply a transparency to an object, you make the objects beneath it partially visible. You can apply transparencies using the same kind of fills you apply to objects; that is, uniform, fountain, texture, and pattern. For more information about these fills, see Filling objects.
By default, CorelDRAW applies all transparencies to the object’s fill and outline; however, you can specify whether you want the transparency to apply only to the object’s outline or fill.
You can also copy a transparency from one object to another.
When you position a transparency over an object, you can freeze it, making the view of the object move with the transparency.
An example of a uniform transparency applied to an object
To apply a uniform transparency |
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Select an object.
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In the toolbox, click the Transparency tool .
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On the property bar, choose Uniform from the Transparency type list box.
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Type a value in the Starting transparency box on the property bar, and press
Enter.
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You can click a color on the color palette to apply a color to the transparency.
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To apply a fountain transparency |
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Select an object.
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In the toolbox, click the Transparency tool .
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On the property bar, choose one of the following fountain transparencies from the
Transparency type list box:
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Linear
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Radial
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Conical
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Square
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Reposition the interactive vector handles that display, or point to where you want
the transparency to start on the object, and drag to where you want the
transparency to end.
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If you want to reset the transparency, press Esc before releasing the mouse button. |
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Type a value in the Transparency midpoint box on the property bar, and press
Enter.
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You can create a custom fountain transparency by dragging colors, whose
shades convert to grayscale, from the color palette onto the object’s interactive
vector handles .
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To apply a textured transparency |
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Select an object.
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In the toolbox, click the Transparency tool .
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Choose Texture from the Transparency type list box on the property bar.
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Choose a sample from the Texture library list box on the property bar.
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Open the First transparency picker on the property bar, and click a texture.
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On the property bar, type values in the following boxes:
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Starting transparency — lets you change the opacity of the starting color
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Ending transparency — lets you change the opacity of the ending color
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To apply a pattern transparency |
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Select an object.
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In the toolbox, click the Transparency tool .
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From the Transparency type list box on the property bar, choose one of the
following:
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Two Color Pattern — a simple picture composed of “on” and “off” pixels. The
only shades included in the picture are the two that you assign.
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Full Color Pattern — a picture composed of lines and fills, instead of dots of
color like bitmaps. These vector graphics are smoother and more complex than
bitmap images and are easier to manipulate.
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Bitmap Pattern — a color picture composed of patterns of light and dark or
differently colored pixels in a rectangular array.
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Open the First transparency picker on the property bar, and click a pattern.
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On the property bar, type values in the following boxes:
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Starting transparency
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Ending transparency
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To specify the extent of a transparency |
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In the toolbox, click the Transparency tool .
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Select an object to which a transparency has been applied.
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From the Transparency target list box on the property bar, choose one of the
following:
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Fill
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Outline
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All
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To copy a transparency to another object |
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Select an object to which you want to apply a transparency.
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Click Effects Copy effect Lens from.
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Using the horizontal cursor, select the object with the transparency you want to
copy.
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To freeze the contents of a transparency |
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In the toolbox, click the Transparency tool .
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Select an object to which a transparency has been applied.
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Click the Freeze transparency button on the property bar.
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The view of the object beneath the transparency moves with it; however, the
actual object remains unchanged.
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