Quick links to procedures on this page:
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When you apply a transparency to an object, you make the objects beneath it partially visible. You can apply transparencies using the same kind of fills you apply to objects; that is, uniform, fountain, texture, and pattern. For more information about these fills, see Filling objects.
By default, CorelDRAW applies all transparencies to the object’s fill and outline; however, you can specify whether you want the transparency to apply only to the object’s outline or fill.
You can also copy a transparency from one object to another.
When you position a transparency over an object, you can freeze it, making the view of the object move with the transparency.
Examples of different types of transparencies, including uniform, fountain, and pattern.
To apply a uniform transparency |
1. |
Select an object.
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2. |
In the toolbox, click the Transparency tool
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3. |
On the property bar, choose Uniform from the Transparency type list box.
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4. |
Type a value in the Starting transparency box on the property bar, and press
Enter.
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You can click a color on the color palette to apply a color to the transparency.
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To apply a fountain transparency |
1. |
Select an object.
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In the toolbox, click the Transparency tool
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3. |
On the property bar, choose one of the following fountain transparencies from the
Transparency type list box:
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Linear
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Radial
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Conical
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Square
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4. |
Reposition the interactive vector handles that appear, or point to where you want
the transparency to start on the object, and drag to where you want the
transparency to end.
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If you want to reset the transparency, press Esc before releasing the mouse button. |
5. |
Type a value in the Transparency midpoint box on the property bar, and press
Enter.
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You can create a custom fountain transparency by dragging colors, whose
shades convert to grayscale, from the color palette onto the object’s interactive
vector handles
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To apply a textured transparency |
1. |
Select an object.
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In the toolbox, click the Transparency tool
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Choose Texture from the Transparency type list box on the property bar.
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Choose a sample from the Texture library list box on the property bar.
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Open the Transparency pattern picker on the property bar, and click a texture.
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On the property bar, type values in the following boxes:
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Starting transparency — lets you change the opacity of the starting color
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Ending transparency — lets you change the opacity of the ending color
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To apply a pattern transparency |
1. |
Select an object.
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2. |
In the toolbox, click the Transparency tool
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From the Transparency type list box on the property bar, choose one of the
following:
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Two-color pattern — a simple picture composed of “on” and “off” pixels. The
only shades included in the picture are the two that you assign.
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Full-color pattern — a picture composed of lines and fills, instead of dots of
color like bitmaps. These vector graphics are smoother and more complex than
bitmap images and are easier to manipulate.
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Bitmap pattern — a color picture composed of patterns of light and dark or
differently colored pixels in a rectangular array.
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4. |
Open the Transparency pattern picker on the property bar, and click a pattern.
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On the property bar, type values in the following boxes:
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Starting transparency
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Ending transparency
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To specify the extent of a transparency |
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In the toolbox, click the Transparency tool
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Select an object to which a transparency has been applied.
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From the Transparency target list box on the property bar, choose one of the
following:
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Fill
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Outline
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All
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To copy a transparency to another object |
1. |
Select the object to which you want to copy the transparency.
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2. |
Click Effects Copy effect Lens from.
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3. |
Click the object from which you want to copy the transparency.
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To freeze the contents of a transparency |
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In the toolbox, click the Transparency tool
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Select an object to which a transparency has been applied.
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Click the Freeze transparency button
on the property bar.
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The view of the object beneath the transparency moves with it; however, the
actual object remains unchanged.
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