Macros

To manually install the macro features

To specify VBA options

To access the macro tools

To create a macro project

To create a macro

To play a macro

To access Object Model reference documentation from within the Script Editor


You can save time by using a macro to automate a series of repetitive tasks. A macro lets you specify a sequence of actions so that you can quickly repeat those actions later.

You don’t need any programming experience to use macros — in fact, the basic tools for working with macros are available within the main application window. However, if you want to have more control over your macros, you can use the following built-in programming environments:

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For detailed information on the differences between VBA and VSTA, please see the programming guide on the Developer area on the CorelDRAW community website.

Getting started with macros

The macro features for VBA and VSTA are installed with the software by default, but you can manually install these features if necessary. You can specify options for the VBA feature.

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To use VSTA macro features with Corel PHOTO-PAINT, you must have Microsoft Visual Studio 2019 installed. To use the VSTA Editor, you must first install Microsoft Visual Studio 2019, Community, Professional, Premium, Ultimate or Enterprise Edition; and then reinstall Microsoft Visual Studio Tools for Applications 2019 from microsoft.com.

If you install Microsoft Visual Studio after installing CorelDRAW Graphics Suite, you must re-install the VSTA macro features by modifying your CorelDRAW Graphics Suite installation. For more information, see To manually install the macro features.

The macro features provide several tools for working with macros in the main application window:

Creating macros

Macros are stored in modules (also called "code modules"), which are stored in macro projects. The Scripts docker lets you view and manage all of the macro projects, modules, and macros that are available to you.

You can use the Scripts docker to create macro projects in the form of Global Macro Storage (GMS) files or Corel VSTA Projects (CGSaddon). Using such files is an excellent way to bundle the components of your macro project for sharing with others. You can use the Scripts docker to open (or "load") the macro projects that you create, as well as the macro projects that install with the software or that are otherwise made available to you. You can also use the Scripts docker to rename macro projects, as well as to copy and close (or "unload") GMS-based and VSTA macro projects.

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Some macro projects are locked and cannot be modified.

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When you create a document, a macro project for that document is automatically added to the Scripts docker. Although you can store macros within the macro project for a document — for example, to create an all-in-one template — it is recommended that you instead use GMS files to store your macro projects.

Each macro project contains at least one module. You can use the Scripts docker to add a module to a VBA-based macro project, or to open existing modules for editing. You can also use the Scripts docker to rename or delete VBA modules.

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The editing feature is disabled for some modules.

Finally, you can use the Scripts docker to create macros within the available modules. You don’t need any programming experience to create macros; however, if you have programming experience and want to edit VBA macros, you can do so by using the Script Editor. You can also use the Scripts docker to rename and delete VBA macros.

Playing macros

You can perform the actions that are associated with a macro by playing that macro.

Learning more about macros

The Developer area on the CorelDRAW community website can help you with its wealth of useful resources: a programming guide, detailed Object Model reference documentation with code samples, object model diagrams, and in-depth programming articles and tutorials.

The Object Model reference documentation, also referred to as API documentation, includes help on every feature and function that can be automated in the applications. (Collectively, these features and functions are called an "object model.") You can easily access relevant documentation from within the Script Editor.

The Object Model diagrams provide a hierarchical representation of the features and functions that can be automated in CorelDRAW, Corel PHOTO-PAINT, and Corel DESIGNER.

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For more detailed information about VBA and its programming environment, please consult the Microsoft Visual Basic Help from the Help menu in the Script Editor.

For more detailed information about VSTA and its programming environment, please consult the Help menu in the VSTA Editor.

To manually install the macro features Back to Top

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The macro features for VBA and VSTA are installed with the software by default.

To specify VBA options Back to Top
To access the macro tools Back to Top

 

Display the Macros toolbar
Click Window Toolbars Macros.
Display the Scripts docker
Click Tools Scripts Scripts.
Click Tools Scripts Visual Studio Editor. (VSTA must be installed on your computer.)
To create a macro project Back to Top

 

Right-click the project in the list, click Copy to, and then choose the target location for the copied project.
Click the Simple mode button .

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Some macro projects are locked and cannot be modified.

To create a macro Back to Top

 

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Some macro projects are locked and cannot be modified.

To play a macro Back to Top
To access Object Model reference documentation from within the Script Editor Back to Top

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You can also display information for any item in the Code window of the Script Editor by clicking that item and pressing F1.

The features documented in the Help are available in the full version of CorelDRAW Graphics Suite 2020. Some features may not be available in this version of the product.


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