Quick links to procedures on this page:
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Texture fills are three-dimensional patterns. You can use preset texture fills, such as water, minerals, and clouds, or you can edit a preset to create a custom texture fill. You cannot import files to use as texture fills.
When you edit a texture fill, you can modify parameters, such as the softness, density, brightness, and colors. Parameters vary for each texture. Once you have edited a texture fill, you can save it as a custom texture fill.

You can modify the attributes of a texture fill to change its appearance.
| To apply a texture fill |
1 |
In the toolbox, click the Fill tool |
If you want to fill an object, you must select it by using the Object pick tool |
2 |
Click the Texture fill button |
3 |
Click the Edit fill button |
4 |
In the Texture fill dialog box, choose a texture library from the Texture library
list box.
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5 |
Choose a texture from the Texture list.
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Click OK.
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7 |
Click where you want to apply the fill in the image.
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Texture fills are scaled to the image or image area to which you apply them.
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You cannot tile texture fills.
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To apply a fill to a text object, you can first render the text as an editable area
by selecting the text object with the Text tool |
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