You can edit the contours and paths of vector objects. You can join contours by connecting their end points. You can also reverse the direction of paths and contours. The direction of a contour flows from the start node to the end node. When you place the cursor over the start node, a "START" message appears next to the cursor. When you place the cursor over the end node, an "END" message appears. If the object has a closed path, a "CLOSE" message appears.
You can duplicate contours.
For more information about the different types of nodes, see Modifying lines and curves.
Edit workspace
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Hold down Shift, and select the start or end node of the second contour. |
You can also join contours manually. Drag a node on the first contour over the second contour’s start or end node. When the cursor displays "JOIN," release the mouse button.
Edit workspace
The path or contour breaks and a new node is added on top of the current node. The node square changes to a node-on-node indicator .
Edit workspace
Edit workspace
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Hold down Shift, and move the cursor over the contour until the cursor displays "SUB." |
You can also move a contour by double-clicking a node to select all nodes, and then dragging one of the nodes.
Edit workspace
Edit workspace
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Choose Objects Edit, and select one of the following options: |
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Duplicate — copies the selected contour and pastes it directly on top of the original contour |
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Duplicate & Offset — copies the selected contour and pastes it at an offset from the original contour. The default offset is 10 pixels in the X and Y directions. |
You can adjust the offset from the original contour by adjusting the settings in the Duplication X and Duplication Y controls on the Tool Options palette.
Edit workspace
You cannot delete a path. A path is deleted with its object or when all of its contours are deleted.
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