Quick links to procedures on this page:

Applying Glass Distortion

The Glass Distortion effect creates the kind of distortions you would see if you were looking at your image through a sheet of glass. You can make your image appear as if it is behind the pebble glass of a shower door, or you can distort your image beyond recognition.

Glass Distortion works by relocating the pixels of the image based on a displacement map. The map is created by combining displacement information from a source with a preset map type.

glass distortion

Before (left) and after (right) applying Glass Distortion

There are five sources of displacement information:

To apply glass distortion by using paper luminance Back to Top
To apply glass distortion by using 3D brushstrokes Back to Top
To apply glass distortion by using image luminance Back to Top
To apply glass distortion by using clone or pattern luminance Back to Top

 

In the Clone Source panel (Window Clone Source), choose Embedded Image from the Source list box.
In the Embed Source Image dialog box, do one of the following:
Choose Window Media Panels Patterns, and click a pattern swatch in the Painter Patterns area.
To apply glass distortion by using layer mask or channel luminance Back to Top
Glass Distortion controls Back to Top

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