PostScript fills


You can apply PostScript texture fills to objects. A PostScript texture fill is created in the PostScript language. Some textures are very complex, and large objects that contain PostScript texture fills may take time to print or to be updated on the screen. Depending on the view mode you are using, the letters "PS" — rather than the fill — may appear. For more information about displaying PostScript fills, see Views.

When you apply a PostScript texture fill, you can change several properties, such as the size, line width, and the amount of gray that appears in the texture’s foreground and background.

To apply a PostScript fill

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1 Select an object.
2 Click the Interactive fill tool in the toolbox, and then click the PostScript fill button on the property bar.
3 Choose a fill from the PostScript fill textures list box.
If you want to change the fill properties, click the Edit fill button , and specify the settings you want.

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