Loading and managing nozzle files
To paint with a custom nozzle file, one that isn’t available in a nozzle library, you need to load it in the application. You can also store custom nozzle files by adding them to a nozzle library. For information about painting with nozzle files using an Image hose variant, see Painting with the Image hose.
To load a 1-Rank nozzle file
1
Choose
Window
Media Panels
Nozzles.
2
In the
Nozzles panel, click the Nozzle options button
![](../Shared_graphics/PaletteFlyout.svg)
, and choose
Load Nozzle.
3
Choose a nozzle from the
Open dialog box, and click
Open.
4
You can now paint with the nozzle.
To load a 2-Rank or 3-Rank nozzle file
1
Choose
Window
Media Panels
Nozzles.
2
In the
Nozzles panel, click the Nozzle options button
![](../Shared_graphics/PaletteFlyout.svg)
, and choose
Load Nozzle.
3
Choose a nozzle from the
Open dialog box, and click
Open.
4
In the
Item Width and
Item Height boxes in the
Nozzle Definition dialog box, enter the values you set in the nozzle file. These values describe the grid cell size.
If you are not sure about these values, first open the nozzle file, and choose
File
Get Info. The
File Information dialog displays all the information you need. For example, "Image hose 3 by 2 items (height 100, width 100)" indicates that this is a
2-Rank nozzle, with three image elements in
Rank 1 (horizontal progression) and two image elements in
Rank 2 (vertical progression). Item width and height are 100 pixels each (grid cell size of 100 by 100 pixels).
5
In the
Index Rank box, enter 2 for a
2-Rank nozzle and 3 for
3-Rank nozzle.
6
In the
Rank columns, enter the number of image elements used in each rank of the nozzle file.
If this is a
2-Rank nozzle file, enter 1 in the
Rank 3 column.
If the values you enter do not describe the file, Corel Painter won’t accept them. In other words, the "number of items" in
Rank 1 (horizontal progression) multiplied by the "item width" must equal the width of the nozzle file; the "number of items" in
Rank 2 (vertical progression) multiplied by the "item height" must equal the height of the nozzle file.
Remember, you still need to describe the indexing rule for each rank.
![*](images/note.svg)
Corel Painter needs the information you enter in the Nozzle Definition dialog box to index images correctly.
To add a nozzle to the library
1
Choose
Window
Media Panels
Nozzles.
2
In the
Nozzles panel, click the Nozzle options button
![](../Shared_graphics/PaletteFlyout.svg)
, and choose
Load Nozzle.
3
Locate your nozzle file in the dialog box, and click
Open.
If necessary, enter the values to define the number of elements, their size, and rank.
4
In the
Nozzles panel, click the Nozzle options button
![](../Shared_graphics/PaletteFlyout.svg)
, and choose
Add Nozzle to Library.
5
In the
Save Nozzle dialog box, name the nozzle.
To retrieve and edit a nozzle
1
Choose
Window
Media Panels
Nozzles.
2
In the
Nozzles panel, click the Nozzle options button
![](../Shared_graphics/PaletteFlyout.svg)
, and choose
Check Out Nozzle.
3
In the
Check Out Nozzle dialog box, type a value in the
Scale box.
Corel Painter opens the nozzle file in an image window.
4
Choose
Select
Reselect.
5
If necessary, edit the file.
Make sure to keep the selections.
6
Choose
File
Save As, and save the file to the folder you want.
If you want to protect your original nozzle, save the file under a different name.
7
Choose
Window
Media Panels
Nozzles.
8
In the
Nozzles panel, click the Nozzle options button
![](../Shared_graphics/PaletteFlyout.svg)
, and choose
Load Nozzle, and select the nozzle you just saved.
9
To put the nozzle back in the library, click the Nozzle options button
![](../Shared_graphics/PaletteFlyout.svg)
, and choose
Add Nozzle to Library.