Find answers to commonly asked questions and access video tutorials. This page is also available in a print-friendly PDF format.
Supported applications
* In Corel AfterShot 3 and Corel AfterShot Pro 3, you need to set ParticleShop as an external editor. For information on setting ParticleShop as an external editor, see External Editor preferences in the Corel AfterShot Help.
Windows
* Additional space may be required for Microsoft .NET Framework 4.5
ParticleShop is installed automatically in the plug-in folders of the following applications: Adobe CS5, Adobe CS6, Adobe CC Suite 2014 and later, CorelDRAW Graphics Suite X6 and later, CorelDRAW Technical Suite X7 and later, Corel PaintShop Pro X6 and later. In Corel AfterShot 3 and Corel AfterShot Pro 3, you need to set ParticleShop as an external editor. For information on setting ParticleShop as an external editor, see External Editor preferences in the Corel AfterShot Help. To use ParticleShop with other image-editing applications:
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Tip: By default, ParticleShop is installed in X:\Program Files\Corel\ParticleShop where "X" indicates the drive on which ParticleShop is installed. |
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Right-click ParticlePlugin.8bf in the PhotoshopPlugin folder, and click Create Shortcut. |
Tips
To start ParticleShop in other image-editing applications, refer to the documentation on using third-party plug-in filters provided with your image-editing application.
Adobe Photoshop CC (2014 or later) users can take advantage of a panel to quickly duplicate a layer and open it in ParticleShop.
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Click Window > Extensions > ParticleShop to display the panel. |
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Click Launch ParticleShop. |
In ParticleShop, you can open only images in the 8-bit RGB color mode. If your image is in a different color mode, the ParticleShop menu is disabled. If you would like to use your image in ParticleShop, convert it to the 8-bit RGB color mode.
In ParticleShop, you can open only images in the 8-bit RGB color mode. If your image is in a different color mode, convert it to the 8-bit RGB color mode.
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Eyedropper — lets you sample a color from the image |
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Color Wheel — lets you pick a color from the Color palette |
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Merge brushstrokes with source content — In image-editing applications that support layers or objects, ParticleShop merges the brushstrokes with the content of the layer or object that you selected in step 2. In applications that don’t support layers or objects, ParticleShop merges the brushstrokes with the source image. |
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Save only brushstrokes — In applications that support layers or objects, ParticleShop replaces the content of the layer or object that you selected in step 2 with the brushstrokes that you added in the plug-in. In applications that don’t support layers or objects, ParticleShop replaces the source image with the brushstrokes that you added in the plug-in. |
Notes:
ParticleShop (1.1 and later) includes a nondestructive workflow for applications that support layers or objects.
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In the dialog box that appears, choose Save only brushstrokes to replace the content of the layer or object that you selected in step 2 with the brushstrokes that you added in the plug-in. |
Video tutorial: ParticleShop nondestructive layer editing
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To select a brush, click the Brush tool in the toolbox. In the Brush selection panel, choose a brush group from the Brush Groups list box. Click a brush pack in the list of available brush packs, and then click a brush variant. |
Tips
When the Brush tool is selected, you can quickly change the settings of a brush variant on the property bar. Some basic attributes are common to all brushes:
Other attributes are specific to the brush variant that you’ve chosen:
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Paper texture — The option is available only for brush variants that support paper texture or flow maps. |
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Flow map — sets the degree to which particle movement is affected by the flow map |
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Damping — allows or inhibits particle movement. Low damping allows particles to move faster and be more responsive to any forces affecting their movement. High damping reduces all forces affecting particle movement, and the movement itself becomes slow and heavy. |
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Count — sets the number of particles in a brushstroke, and in turn the number of paths rendered during the stroke |
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Hue variability — allows you to create brushstrokes of more than one color. Moving the Hue Variability slider to the right increases the number of hues in the resulting brushstroke. These colors are the ones adjacent to the selected color on the color wheel. |
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Saturation variability — Moving the slider to the right increases variability in the color intensity of the brushstroke. |
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Value variability — Moving slider to the right increases variability in the brightness of the brushstroke. |
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Color jitter — lets you adjust the amount of variation applied to Color Expression |
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Smoothness — lets you smooth the color variability in a brushstroke for a more organic look |
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Global chaos — applies chaos to all particles equally, so that they move chaotically but in unison |
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Local chaos — randomly applies chaos to individual particles in the brush |
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Force — applies global directional force to all particle movement. The effect is similar to the effect of wind on watercolor. |
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Grain — lets you control the amount of paper texture that brushstrokes reveal |
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Weight — sets the opacity of particle paths. Use it together with Weight Jitter to add depth and dimension to rendered paths. The Weight Jitter slider randomly varies the opacity of individual particle paths. |
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Spin Rate — sets the speed at which the particles spin around the cursor. Slower spin rates allow the particles to track the cursor closely, while higher spin rates allow the particles to travel further away from the cursor. |
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Minimum Length — sets the initial length of the springs. Low values allow springs to stretch more. |
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Brush Spacing — lets you adjust the distance between the marks in a stroke. Low values result in dense, continuous strokes. High values create a speckled, pointillist look. |
Depending on the brush that you select, additional controls may appear on the property bar. Experiment with these controls to achieve different effects.
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Tip: You can also increase brush size incrementally by pressing the right square bracket ( ] ) key or decrease brush size by pressing the left square bracket ( [ ) key. |
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Click the Change with Pressure button next to the Brush Size box to link brush size to stylus pressure. |
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Tip: To adjust opacity in 10% increments, press a number key. Each number key is mapped to a fixed percentage. For example, 1 equals 10% opacity, 5 equals 50% opacity, and 0 equals 100% opacity. |
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Click the Change with Pressure button next to the Brush Opacity box to link opacity to stylus pressure. |
Brushstrokes can vary their opacity or size in response to changes in stylus pressure. For example, as stylus pressure increases, brushstrokes widen, just as they would with a real brush. As stylus pressure eases, brushstrokes taper.
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Tip: You can also select the Eyedropper tool by pressing I on your keyboard. |
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Check whether the Glow option is enabled (Click Color Wheel in the toolbox to display the Color palette.) The Glow option makes particles shine, with colors building up to white. A dark background is required when the Glow option is enabled. |
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To display the Color palette, click Color Wheel in the toolbox. By default, the Color palette disappears when you click in the image. To keep the Color palette open, click the Pin button . |
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Tip: You can also display the Color palette by pressing C on your keyboard. |
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To move the Color palette, click anywhere in the palette except the controls and drag the palette to a new position. |
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Click Color Wheel in the toolbox to display the Color palette. Enable the Glow option. |
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The Glow option makes particles shine, with colors building up to white. A dark background is required. |
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Click the Blender tool in the toolbox. On the property bar, adjust the Brush Size and Brush Opacity sliders. |
Tips:
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To restore the Blender tool to its default settings, click the Reset tool on the property bar. |
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In the toolbox, click the Eraser tool . On the property bar, adjust the Brush Size and Brush Opacity sliders. Click one of the following buttons: |
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Soft Mode — sets opacity based on stylus pressure. The more pressure you apply, the higher the opacity. The initial opacity level is determined by the Brush Opacity slider. |
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Hard Mode — sets opacity based on the value specified by the Brush Opacity slider |
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The Eraser tool erases any content on a layer, not just the content that you’ve added in ParticleShop. |
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Tip: You can also select the Eraser tool by pressing E on your keyboard. |
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Click the Reset button on the property bar. |
The maximum number of undo/redo steps is 32.
We recommend that you work in the Photoshop default tabbed document view. If your image is in a floating window when you launch the plug-in, the floating Photoshop window may appear above the ParticleShop window and you may not be able to access the plug-in controls. Dock the image window in Adobe Photoshop before you start ParticleShop.
Video tutorial: Introduction to the ParticleShop User Interface
Watch more ParticleShop video tutorials on YouTube.
If you reinstall ParticleShop or install it on another computer, you can restore the brush packs that you have purchased from within ParticleShop. Direct purchases from websites or third-party creators are not supported.
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Click Restore Purchases. |
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Note: To restore your purchases, you must be connected to the Internet. |
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