You can shape objects in various ways.
This section contains the following topics:
• | Working with curve objects |
• | Shaping curve objects by using Reflect Nodes mode |
• | Cropping, splitting, and erasing objects |
• | Splitting objects |
• | Trimming objects |
• | Filleting, scalloping, and chamfering corners of curve objects |
• | Welding and intersecting objects |
• | Creating new objects from boundaries |
• | Creating PowerClip objects |
• | Smudging and smearing objects |
• | Adding twirl effects |
• | Roughening objects |
• | Shaping objects by attracting or pushing away nodes |
• | Applying distortion effects |
• | Shaping objects by using envelopes |
For more information about working with paths and subpaths, see Reference: Shaping objects.
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